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Brain Quest 6th Grade Smart Cards

By Workman Publishing

12.00 JOD

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ISBN: 9781523523924
Publisher: Workman Publishing Company
Binding: Cards
Number of Pages: 152
Publication Date: 09-May-23
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It’s fun to be smart! Packed with hundreds of curriculum-based questions, these two multi-subject card decks will make learning more enjoyable for sixth graders everywhere.

Loved by kids and teacher approved, and featuring hundreds of questions based on math, science, English, History, Geography, and more to reinforce classroom learning with a fun, fast-paced game.

Brain Quest 6th Grade Smart Cards helps kids aged 11 – 12 to learn core classroom subjects in a smart, entertaining, and engaging way. It’s a Q&A game that sixth graders can play with friends, family, or against the clock to test their knowledge. Smart cards feature hundreds of questions with answers to help kids know exactly what they need to know, when they need to know it.

Workman Publishing Company, Inc., is an American publisher of trade books founded by Peter Workman. The company consists of imprints Workman, Workman Children's, Workman Calendars, Artisan, Algonquin Books of Chapel Hill and Algonquin Young Readers, Storey Publishing, and Timber Press.

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Workman Publishing Company, Inc., is an American publisher of trade books founded by Peter Workman. The company consists of imprints Workman, Workman Children's, Workman Calendars, Artisan, Algonquin Books of Chapel Hill and Algonquin Young Readers, Storey Publishing, and Timber Press.

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It's fun to be smart! Packed with hundreds of curriculum-based questions, these two multi-subject card decks will make learning more enjoyable for sixth graders everywhere. Loved by kids and teacher approved, and featuring hundreds of questions based on math, science, English, History, Geography, and more to reinforce classroom learning with a fun, fast-paced game. Brain Quest 6th Grade Smart Cards helps kids aged 11 - 12 to learn core classroom subjects in a smart, entertaining, and engaging way. It's a Q&A game that sixth graders can play with friends, family, or against the clock to test their knowledge. Smart cards feature hundreds of questions with answers to help kids know exactly what they need to know, when they need to know it.

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